Melee hitbox issue: facing target bug
While I believe the hitbox may need to be upped by maybe 33% at most, there is a more pressing bug that might be responsible for the issues we've seen.
On live you could melee anyone from any direction around you, someone behind you, in front of you, to your sides, etc. This was a very big part of a particular rogue jousting strategy (running through to backstab, etc).
Here on r99 beta you can ONLY melee people who are within a 90 degree cone in front of you.
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