Basically Rangers do best in midsized groups where they can use their spells and abilities to fill holes. They have utility as a Tank, Puller, and DPS (obviously not the best at those but they can hang). In a small group their buffs are likely more useful (example their DS and hp buffs in a group with a Shaman as primary healer/buffer). In outdoor zones they make great pullers due to track, and in indoor zones track lets you keep an eye on pops and rare spawns. It seems to me a ranger is made for the 2-4 man group where having more than just one ability is greater than specializing in one thing. Whereas a group full of balanced non specialists would find less utility out of a ranger, but still a ranger would be able to offer DPS and offtank ability.
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<~ Maleek * Necro * Project 1999 >< Gagresh * Warrior * Tallon Zek || Project 1999 ~>
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