Quote:
Originally Posted by Klyre
[You must be logged in to view images. Log in or Register.]
There is no question if you are serious. A treasure hunt (Hagglbaron = Treasure C'mon) that spans the entire game. Definatly add some mathmatical clues to solve. First one to complete it all wins.
/Thread
|
Wow, a treasure hunt in EQ. Aside from the fact that that is pretty much what questing is all about, it would be interesting to see how a player-run treasure hunt could work. I am imagining it would include riddles that relate to the geography of Norrath, cities, particular NPCs/buildings, or really just anything to do with EQ lore.
How reliable is it to "leave" things on merchants? Might be cool to do a geocaching type hunt where you plant the target items on specific merchants.