Quote:
Originally Posted by Xadion
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mardur, you do realize that espers started the 'everyone can get everything' its just 6 everyone had a unique ability and did learn certain things faster and whom stats generaly aimed to a type of class, and yes before espers fully opened up to all it was 'standard' classes
anywho, I agree with you...and same in mmo's I like group balance..not wow lets all dps!
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Yeah, I know what you mean about 6. That's why generally when I play a new game I never equip espers. Even with the esper system, characters still felt very unique from each other. This is mostly because a) the "class" abilities were usually very powerful and useful and b) stat / gear choice. FF6 starts to go in the shitter in the World of Ruin, since everyone can just spam super powerful magic all day long. Enemies do the same thing, so the game quickly becomes about using characters who can use the best items (in other words, who can obtain 128 MBlock through equipment). But in the world of balance, there's a huge difference between characters like Gau and Cyan and I can really appreciate that. Especially before espers, characters are very unique and one-dimensional (in a good way). FF7's materia system just allows you to swap abilities among characters willy-nilly.
FF6: Do I bring Celes with her magic abilities and superior defensive equipment, or Sabin who can destroy things with his Bum Rush ability?
FF7: Do I want to bring the chick who punches things, or the guy who shoots things?