Quote:
Originally Posted by tmoneynegro
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Wrong. In real EQ PvP, zerging isn't a viable tactic because you can just run away from them. It wasn't until the Tendonslicer piercer in Luclin that you could actually snare a well geared player and it was an unreliable weapon proc.
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Say what?? Zerg vs. Solo the only thing the solo can do to get away is gate (which has nothing to do with snares/roots landing), or run away with SoW. With the latter, you:
A) Have SoW, and be running away from them before they're in range to cast.
B) Need to pray they don't have a Bard/Druid/Shaman that can out run you.
C) Hope they don't have anyone that has a bow, because you'll eventually get killed.