Quote:
Originally Posted by Rogean
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Veeshan's Peak will be released the same night the PvP Server goes live. This will be some time in early November. Keep an eye out for that announcement.
How it will work will be as follows. Any raid guild with sufficient force (Which I guess is only 2 of you right now, but things can always change) will need to be at the entrance to VP at a time and date to be specified. All guilds present will /random and will pick from the 6 mobs in order until all are chosen. They will then have until a second time that will be specified, most likely 24 hours, to kill their chosen mobs before they become free FTE.
Any guild that choses to raid VP on the night of opening will forfeit all other raid mobs for 48 hours. This is to encourage other smaller guilds a chance to experience raid encounters without them being slain minutes after spawning.
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This whole thing boils down to what
you really want to happen regarding guild cooperation and VP (or any other HL Raid mob/zone in the future).
1. Do you want constant intervention, or post event intervention? (My guess would be - No).
2. Do you want the entire player base to be able to access the content, or it be wholly dominated by top guilds?
3. If the answer to #2 is top guilds only, then it doesn't matter if they grief and kill each other constantly, because it won't effect anyone else.
4. If the answer to #2 is that you want interested guilds to be able to progress and access that content, then (based on the behavior to date) you need to both craft the rules of engagement, exclusions to other raid content, and make it difficult for guilds to grief (by allowing no CS involvement in CRs, and full gear rots to take place, including all keys). As far as individual griefers, perhaps the zone can be modified to only permit the entrance of people tagged with those guilds who are allowed to go in each time.
5. Not sure if the quests are going to be operational, but there should be some mechanism to permit questers to approach prior to the dragons being slain.
6. Also, if #4 is the case, you may want to extend the restriction on raid mobs to longer than 48 hours. This would allow other guilds to enter the picture much quicker. Let's face it, VP raiders are after candy, not challenging content. Let the rewards for a shot at that candy be that other guilds get much improved access to other raid mobs/candy, or you are bascially saying that all players will have to join 1-4 top guilds to have any shot of that candy, essentially declaring that other guilds are all feeder guilds for those top tier ones.