Spell System - Generally Good / Bad? Any tweaks needed?
Currently fine , although not classic and bias toward melee
i feel the pvp spell dmg global reduction is a very unfair choice
Dynamic PVP System - Since it's been working now.. Good / Bad?
worst idea ever , whoever thought of it has no experience with eq pvp at all
in the 1 scenario it will work it wont work in 10
get rid of it completely
PvP Range
4 levels up and down , with a CLEAR REPRESENTATION OF A PLAYER IN RANGE
whats that mean? if they are pvpable they should con EVEN
if below GREEN
if above RED
the current system is epicly gay ive nuked so many blues and reds only to see a protected message that just opens up my pvp range
then they can attack me and i cant hit them awesome idea
and as for mid november release , thanks for pushing it back over and over , try putting forth some effort and doing something on time if you give a date for once stick to it.
or just say winter release like other game companies so we dont look forward to it only to be disappointed
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