In a situation you can snare/fear it's not only more mana efficient than healing post fight but allows more control. You dont have to stop mid fight on a nasty mob...just keep it feared.
A sk tho gives no ability to protect a rogue from adds (root park)*. Just gotta disease cloud the add and keep tapping hoping you can out last the fight.
* I guess you can CC with fear. It's just a bad idea in any concealed place.
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