Null: Added a chance to break root from melee. The chance for root to break is equal to 20% of the damage dealt.
Melee damage never broke root. This is coming from someone who (knows) wants root to (should) land less :P. Only spell damage broke it.
Whirl should work ... really never. Stuns should be pretty pwned too, though a Ykesha proc might hit more often. Root definitely needs to be bumped down on the rate it lands on the 80+ marker.
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