NWN2 toolset? Don't Troll Me Bro.
As you don't already know, it all began as a FLIGHTSIM I was working on for the iPhone, but I took that code and started working on an MMO engine. I had to manually hack a packet system in place, networking for server and game clients etc etc, because there were no good free libraries. Actually since I'm so uber programmer, the type of MMO is very flexible. It could be a traditional MMORPG, MMORTS, MMOFPS, MMOFS (flightsim), etc. etc. or any combination thereof. In essence, all the tough parts of making an MMO framework are now in place, now just comes the fun part of adding components/content -- anything the imagination can concieve to it.
The possibilities are LIMITLESS
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