Quote:
Originally Posted by Aprisle
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Should have been loot one item and coin, just like EverQuest in 1999 was. I don't understand why it wouldn't be that way.
You guys are trying to be so fancy, put xp loss in, remove loot one item. It's just a retarded server with a custom rule set.
I'd rather go PvP in Ultima Online
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Im going out on a limb here, but im thinking maybe they thought people couldnt handle too much pvp so they put in a heavy penalty on engaging in it and serves only as an end game poopsocking dispute solver.
Its basically a blue server because of this, beside the big guilds slowly ganking the smaller crews out of the server one overwhelming gank at a time. As ive said again and again, without XP loss it wouldnt matter that much because you could go guerilla on those big crews. Going guerilla with a system like this means hours of extra grinding for half an hour of pvp deaths.