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Old 11-25-2011, 05:06 PM
Shiftin Shiftin is offline
Fire Giant


Join Date: Aug 2010
Posts: 755
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You're misreading what i'm saying. First, it was an extremely commonly known way to raise RoS faction back in kunark / velious. It took around an hour to get back to non KOS for scouting after a VP raid on live, which matches up perfectly with the comments on alla.

I read those two comments as going 15 kills from KOS to ally and 7 kills from indiff or starting faction to max, which line up perfectly with each other and reality. In 2004/5 is when the comments come in about the hits not being as good anymore. In either case, 11 kills after 351 MM faction hits should get someone un-KOS.

And why does he need to be beefed up if a 53 shaman and 51 monk could kill him in 2002? That's just you making shit up without being there to witness the combat. He was doing plenty of damage to the 3 60s who were killing him. He's a level 50 mob on a 6 minute spawn timer doing solid damage. We just had a 60 cleric, shaman and rogue in best in slot gear, of course we were killing him fast.

Here's more evidence from the ROS faction alla page:
http://eqbeastiary.allakhazam.com/fa...ml?faction=103

Quote:
Kill the King of Kaladim 6 or 7 times, and you will go from KoS to Ally with Ring of Scale. Plus, hes a 5 minute spawn, so it can be done quickly..
from 2002, then a response from 2004 (when the new VP came out) that says that method no longer works.

Whether it's 6, 7 or 15 to go from KOS to ally, 11 kills after previous faction work still leaving us in KOS means the faction hit is clearly too low.