Thread: Spells: Dot Stacking / Debuff Limit
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Old 11-18-2009, 12:41 PM
Jify Jify is offline
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Quote:
Originally Posted by JohnPublic [You must be logged in to view images. Log in or Register.]
If this is true it is a gigantic issue and most probably the reason that the high level guilds seem to be having a cakewalk on raids.
Not to be mean or anything, but just facts. We have very few "doting" classes. I don't think dot stacking could be attributed to the easier kills. However, I still believe that prior knowledge of all encounters & highly skilled players are making the raids what they are, easier.

Now, this will make things easier when it comes to "longer" encounters in Velious and high-end Kunark. Right now, the mobs are lucky to last a minute or two.

Peace <3

Edit: Soo. I totally agree that dot stacking should be taken out. Same with pet heals, etc. But I don't think this is a "high priority" fix. I'm assuming it wouldn't be fun to code.