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Old 12-09-2011, 05:46 PM
Grim Grim is offline
Decaying Skeleton


Join Date: Dec 2011
Posts: 4
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Quote:
Originally Posted by pickled_heretic [You must be logged in to view images. Log in or Register.]
It sounds like you were set on either a necro or a wizard when you made this thread. in terms of group usefulness, the necro stands head and shoulders above a wizard. their pet alone will outdps a wizard over time, and they also have limited CC. the 40 mana necro heals are also amazingly efficient, and with constant healing of a good tank you might even cause some clerics to get bored and start nuking. you can also help balance out the group's mana pool with twitches.
Leaning towards, yes. Determined to play, no.

My choice of class is tempered by the desire to solo on occasion. It's not a necessity, but it'd be nice if I could when I had some spare time. I teach at the college level so I usually have classes 4 days a week with one day off for prep and marking, and from May through August I have copious amounts of spare time.

If I discount soloing I have no problems playing a warrior or cleric. I don't want to play an enchanter. If I factor in soloing my list would probably include shaman, wizard, necro, magician, monk or paladin.

If you say wizards are no good at the endgame, would any of the others be of use?