Thread
: Game Mechanics:
Casting delay (interruption) after moving/stopping
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04-20-2010, 03:21 PM
bionicbadger
Kobold
Join Date: Feb 2010
Posts: 130
I don't have that problem. Its the same as I remember it in live, if you stop and do a tiny turn, spells cast fine.
look at your latency (f11) and see how laggy you are
bionicbadger
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