Quote:
Originally Posted by SearyxTZ
[You must be logged in to view images. Log in or Register.]
Item Loot: I love it, but not everyone does. From what I've seen in past pvp servers (live servers included), it will eventually drop the population rather than increase it. I would consider a less-punishing item loot option (random or restricted) if this ever gets put on the table for discussion.
PvP EXP Loss: Ultimately I feel like it's too minor / low priority to be worth arguing about. I don't think it will curb bind rushing at 50.
Kunark: I'd hope that it's a long ways off.
|
Item Loot: this is because of the extremely strange mechanics that heavily influence Item Loot. Traditionally, on item loot servers, the main focus began to revolve around No Drop equipment. This limits the game to less than half the items that could be earned. If we removed No Drop tags, as Fironia Vie did... how exciting would that be?! The main consensus around the PvP circles in modern gaming is for item loot. Look at the immense, nearly unfathomable hype surrounding the Darkfall release.
Kunark: I agree.