Quote:
Originally Posted by Slave
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Again, your unsupported opinion. What seems to be the real issue is that oldschool PvP players came here expecting a Classic PvP experience and it is completely lacking. There are not any rules in place from either SZ nor the important ones from RZ that would classify this as a Classic PvP server.
The mechanics and the rules just aren't there. We have no item loot, no teams, we have people taking advantage of the Play Nice policy to cause greatly increased mob-style exp death to players wherever possible, we have an artificial level range restriction to PvP. We have no exp bonus and no exp restriction on death to mobs. There are exp penalties in place for hybrids, there are major Classic mechanics (bugs? so were a lot of things that later got 'fixed' and ultimately turned EverQuest into every other MMORPG) that are not being reproduced in PvP for whatever reason.
Your earlier paragraph on being nice to your fellow humans was nice, but your standard bluebie thoughts on server mechanics are what got into this low-population bind to begin with and I don't believe they are well-considered.
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RZ and SZ weren't the only pvp servers. Everyone seems to prefer the ruleset their grew up with, rose tinted glasses when reminiscing and all that..
And if my bluebie thoughts are what got us here, why is the server doing better than VZTZ ever did? That server went out of its way to downplay the bluebie parts of the game.