Quote:
Originally Posted by beowulf420
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Pre kunark, on blue, if I ran out of los mid cast the spell would fail to successfully go off. when pulling in guk, sola, planes etc I could prevent taking excessive dmg while pulling via using line of sight checks vs caster mobs.
ie I'd pull, some casters were in the bunch, I'd run to a corner or behind a wall, their cast time would finish while I was out of line of sight (behind a wall or corner)... Their spell would fail and they would rush me.
In kunark the game mechanics changed but pre kunark that's how it worked.
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yeah, I wasn't sure if it was changed for kunark, or if it was changed to make it "more" classic. The los change was something that was done while I wasn't playing (Kunark release > June 2011)