Quote:
Originally Posted by SearyxTZ
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I already look at this server as still in an extended beta.
This is not to say that the slate will be cleaned and rebooted at any point, but rather that it's still a work in progress.
Not that many people played the actual beta and it didn't mimic exactly what was pushed to launch (faster exp and character transfers and whatnot), so it basically just served to test the pvp resist system mechanics.
There are way too many of these armchair solution threads now. I had to think about it a while before I even created that poll thread, because I'd rather not contribute to something that could easily become more problem than help (ie: "THE SERVER IS DYING, HERE I HAVE CRAZY IDEAS" going viral). But I created it because I wanted to narrow focus down into data/results and very actionable items that the staff can use.
I've said beaten this dead horse to death already, but I'll reiterate that reining casuals in should be the #1 focus. If they ever kick up the early exp curve and try switching on global chat, I'd wager anything that the population would grow. If anyone disagrees with that then I'd like to know why 80% of the guys I played with/against on every pvp server prior to this won't commit to the grind here. "VZTZ can't handle classic" isn't acceptable logic.
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I appreciate the response and agree completely. If this server is still a work a progress then I feel we have nothing to lose by trying different tactics. My only concern is if it logistically possible.