shadowstep/yonder
is this ever going to be fixed?
currently it goes through walls, gives the max range every time and goes uphill.
on live it did not go uphill or through walls and it was rare to teleport more than 20 or so yards away, frequently they would still be within range of your spells.
gets pretty annoying trying to fight some cheesebag that just spams this 10 mana 1 sec cast spell the second your in spell range and is teleported half a zone away.
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