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  #14  
Old 01-21-2012, 02:10 PM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
Posts: 3,237
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Well, for casters stats are pretty unimportant IMO because everyone will be able to max int/wis without too much work. You might have a bit less in HP/mana/resist gear or whatnot but it won't make or break your character. I play a gnome enchanter and I don't feel any real difference.

For melee I think things are a bit more important since they have way more stats to max and have additional requirements as well like AC. And I do tend to notice (for example) an ogre warrior is going to have 60 more strength, 30 more stamina, and 10 more dexterity than my iksar, and the lack of stats on seb scale armor only makes that worse. So if we are both at 60, I believe my weapon multiplier will be [250+(135-75)]/100 = 3.1 while his will be perhaps [250+(200-75)] = 3.75, which is maybe 10-15% extra damage, not to mention maybe 175 extra hitpoints from the stamina.

Overall though I would say that the special abilities really trump the stats. As nice as the stats are, the reason to play ogre is frontal stun immunity. Or even a DE vs a gnome enchanter: hide is very nice just to go afk from time to time.