Quote:
Originally Posted by Flunklesnarkin
[You must be logged in to view images. Log in or Register.]
...
I don't see how a server reset stops end game zerg domination though... if your guild can't mobilize fast enough to get to a raid target.. or have one person watch a spawn for a ToD then be there before its window.. then its on you and not the other guild.
|
It's not always superior mobilization that wins the day when "varianced" spawns are concerned, a lot of the time people just camp their mains near the boss that's in window, or resort to poopsocking for days on end. With patch day repops there's more of an emphasis on mobilization and less on poopsocking, so it does benefit the smaller guilds somewhat. I still don't think "simulated" patch day repops are the way to go.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis