It's a problem that's easy to recreate.. I used to do it all the time when i used to buy bone chips in stacks of 20s on freeport merchants (long time ago, when the silly human's didnt realize bone chip quests were a quick boat ride away).
It works like this..
Say a merchant has 89 bone chips.
You buy 20. Get charges 1 silver 4 copper per chip like normal.
You *DO NOT* exit out from the merchant and right click open him up again.
The Price of the bone chips, if you never leave the merchant and come back. Will temporarily riseto like 1-3g per bone chip.
Amusingly if you buy a single bone chip (or more) at the price, and THEN buy more the price drops back down to 1 silver 4 copper again.
It's a weird bug and been around forever. I never thought to report it bcuz, let's face it, you never think about it except for the exact second it's happening, and it's so rare you'll ever buy more than 20 of a perishable good from a merchant.
As far as I know this bug only comes into play against merchants with a *fixed* amount of a certain item.. You can spam buy peridots and batwings and water flasks or anything else a merchant is selling "unlimited" amounts of and never have the price fluctuate.
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