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Old 02-08-2012, 08:01 AM
Ikonoclastia Ikonoclastia is offline
Sarnak

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Join Date: Jan 2012
Posts: 332
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As an after thought some of the elements which I find irristable in EQ 1:

1 - difficulty of leveling
2 - corpse runs
3 - unpredictability of spawns
4 - social aspects and conflict of non-instanced mobs and dungeons
5 - complexity of quests / spawns
6 - uniqueness of class abilities
7 - trains
8 - Sleeper
9 - long spawn mobs
10. Exp loss

Many other things in eq that cant really be quantified, I was always facinated by the way eq was put together, you could see a lot of thought had been put into it and it felt immersive whereas wow always felt very scripted, the mobs just put in randomly as something to kill to get quickly to the next level or for lootz.