Thread: Miscellaneous: Manastone Sound
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Old 05-03-2010, 01:11 PM
eriamjh eriamjh is offline
Aviak


Join Date: Feb 2010
Posts: 82
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This happens because the stone's spell effect (ManaConvert) is for some reason primarily generating melee "Soandso hits [him/her]self for N points of damage" message instead of the correct non-melee "You were hit for N points of non-melee damage" message. Oddly, the player clicking the stone gets two messages - both melee and non-melee hits for 60. It looks like the following:

To observers (currently):
Soandso hits [him/her]self for 60 points of damage. [wrong, not physical damage]

To the stone user (currently):
You are hit for 60 points of non-melee damage. [acceptable, just not classic]
You hit yourself for 60 points of damage! [wrong, not physical damage]
You feel your life force draining into your mind. [right, self spell effect message]

(order may be off on the first two)

This needs to be changed to the following to prevent the player-getting-beaten sounds:

To observers (fixed):
Soandso staggers. [right, other player spell effect message]

To the stone user (fixed):
You were hit for 60 points of non-melee damage. [this was not classic but is probably generated by the client for any spell damage you incur, making it impossible to remove.]
You feel your life force draining into your mind. [right, self spell effect message. Also the only message you saw in classic EQ.]

I would also appreciate if this were fixed at whomever's earliest convenience as it is rather startling to hear someone getting the crap beat out of them all of a sudden and at random intervals. It is especially bad when you are the healer and are otherwise distracted, such as when you have other's hits off or are simply out of viewing range of the chat log.. It also makes food/bathroom breaks much more (too?) exciting!