I personally don't know the original world in terms of spell cost (played a melee mostly back then) but I figured I would check out some spell merchants. Just looking though some vendors as a newbie gnome mage... I see the spells starting at these cost (very rough).
lvl 1 - 1gp
lvl 4 - 5gp
lvl 8 - 4pp + change
lvl 12 - 6pp + change
lvl 16 - 8pp + change
lvl 20 - 10pp + change
lvl 24 - 12pp + change
lvl 29 - 14pp-15pp + change
lvl 34 - 19pp-21pp + change
all i feel like checking at the moment, heh...
Most of the spells I have checked do appear to have a higher coast than listed on allakhazam. However, I do remember spells costing a ton in the day. I vaguely remember the first spell levels costing a few gold and then sharply increasing after that. The spellbook would generally be full until level 8 and then you really only selected the MUST have spells to get you by.
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