Quote:
Originally Posted by messiah_b
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Yeah it wasn't server side. No packet loss all latency. 2to1 guild drama ddos, 50to1 a monk went off the deep end after mend nuking himself ddos.
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It was exactly server side. Latency does not increase that way unless a circuit is constantly degrading worse and worse (unlikely) or the server is failing.
Or the server slowly moved to China.
(Eidt, not that im complaining)