Thread: Game Mechanics: Mem blur and HP
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Old 03-01-2012, 04:16 PM
Raavak Raavak is offline
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Quote:
Originally Posted by Joroz [You must be logged in to view images. Log in or Register.]
mem blur works fine, gods and dragons have insane non engaged regen like 32k per tick which kicks when hate list is clear. normal mobs are not in the class of dragons/gods so they regen quite a bit less.
Like Elethia pointed out what is happening is not 32k per tick, which it is not supposed to be either (see above supporting evidence, and there are pages more). It is higher regen when unaggro (like 15-25% per tick) but not instantaneous hit point reset, which is what we are seeing. The fastest healing mobs would be like Vox and Gorenaire that cast cleric CH, and that is only 8k (supposed to be 10k?).

I suspect the problem is not the spell itself, but in the mob. I'd love to hear a dev comment on this, for both my own play and curiousity sake.
Last edited by Raavak; 03-01-2012 at 04:21 PM..