Thread: Game Mechanics: Mem blur and HP
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Old 03-01-2012, 05:32 PM
Joroz Joroz is offline
Kobold


Join Date: Dec 2011
Posts: 186
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Quote:
Originally Posted by Raavak [You must be logged in to view images. Log in or Register.]
Like Elethia pointed out what is happening is not 32k per tick, which it is not supposed to be either (see above supporting evidence, and there are pages more). It is higher regen when unaggro (like 15-25% per tick) but not instantaneous hit point reset, which is what we are seeing. The fastest healing mobs would be like Vox and Gorenaire that cast cleric CH, and that is only 8k (supposed to be 10k?).

I suspect the problem is not the spell itself, but in the mob. I'd love to hear a dev comment on this, for both my own play and curiousity sake.
first tick is when hate is cleared, mem blur itself does not have a complete heal included. This reported bug has nothing to do with mem blur, it has to do with dragon/god regen. and when a mob has 100k+ hp's after the revamps the regen of 32k looks like 15-25% per tick.