We all have our take on why the server isnt doing as good population wise as wed like to.
Mine is that pvp xp loss should have been kept to zones like Lguk and fear.
XP loss fostered a zergish "If you got overwhelming numbers, crush, if you are undernumbered, run" environment.
No xp bonus and the long grind, coupled with that it was hard to take a break from the grind to pvp all day since all you would have done is set you back in the grind if you werent in a zerg guild like holo, is what i think reduced numbers in the first months. It was just like a blue server (meaning that people didnt pvp because of xp loss) except once in a while youd get run over and ganked by a zergsquad and add more grind on the pile. Lulz for people like holo but byebye to small crews of friends.
Now that im at the top, things are better, but it took a long time for me to start seeing people pvping on the regular.
People just raced to the top cuz pvp wasnt happening and was wondering where the content was after a month when the content should have been the incessant pvping.
Hopefully people get bored of epics and repopulate red a bit now that the xp bonus is in effect
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