Quote:
Originally Posted by Grozmok
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I guess my point is that the time it takes to reach certain class milestones will be longer for casual gamers. I guess that's fine, since it's up to each player to determine what that means.
Just to be clear, I consider myself a casual gamer. I play daily, but only 1-2 hours if I'm lucky. I don't have the time like I used to when I was in college to poopsock.
That being said, I personally would like to see the exp penalties removed/reduced/whatever. The thought being that this would allow me to reach the point in each of the respective classes where I feel that they begin to really open up and become fun to play. Typically this is >= 15-20 depending on the class.
The mundane gameplay pre-15-20 is what I'm trying to avoid, personally.
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How about bonus EXP until level 20 for everyone on blue? I kinda like this better then hybrid exp removal.