Some good posts above, if you're backup healing and there's no clarity to be had - just play the role of the 6th member... if the cleric is struggling to keep up, help with heals. If there's a lack of dps, throw some dots and nukes.
Keep a DS on the main tank either way, throw the puller a sow. Just be adaptable enough to suit the group's needs. I think druids should be more welcomed in groups in the later game, they're still useful
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