View Single Post
  #2  
Old 03-23-2012, 02:08 PM
heartbrand heartbrand is offline
Planar Protector

heartbrand's Avatar

Join Date: Dec 2011
Location: The Wire
Posts: 9,760
Default

Quote:
Originally Posted by Amelinda [You must be logged in to view images. Log in or Register.]
ITT people cry about the server not being classic and then cry to have non classic things added in.

make up your fucking minds.
That's actually not what this topic is about at all, and the fact you 1) take such a flippant attitude to the player base (I was taught as a senior guide to never speak to people in such a manner regardless of their behavior, and oh, by the way, I also was a volunteer so please don't pull the volunteer card on me) 2) fail to understand the point in this thread, goes to show how clueless staff here are.

The devs and others have taken a "classic or gtfo" approach. We were told yellow text isn't classic so gtfo, ooc not classic gtfo, exp bonus not classic gtfo. But yet there are countless things about this server that aren't classic. We are arguing for things to improve this server but told they're not classic while the server is completely not classic, that's the point.

People aren't here for a 100% classic experience. We don't want all the same fucking broken quests, staring at the spell book, the terrible UI, etc., that were part of classic. Not every single thing that was changed over the history of EQ was bad. Hybrid EXP penalties were a terrible idea, then, and are still today. To keep them in because of "classic" is retarded. When players think back to classic they want to relive the smaller world, where classes depended on each other, where mobs were contested, and where mudflation hadn't gotten out of hand. We're not signing up to this server because omg 40% hybrid exp that was some badass shit can't wait to relive that.

There have been plenty of great improvements to EQ over the history of the game that would have no impact on us enjoying the classic experience. The guild function implemented is one of them, global ooc/channels would be another. Shared bank being another. These are things that simply make the game more accessible. No one, at least I'm not, is asking for mercs, translocaters, instances, etc. It just seems funny when we're told some of these things impact the "classic" experience when the list of things not classic about this server would take a twenty page post.

-Paw
-Paineel
-Resists
-UI
-Fear Armor
-Alchemy
-Posion making
-New boat version used
-transporting zone lines
-mana # visible
-endurance
-NPC mob speed
-pvp xp loss
-res timers
-erudite sks
-ice comet
-damage bonus
-the way AC works
-mage bolts

it really goes on and on but I'm losing patience, take care, rant off.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle"