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Old 04-11-2012, 11:29 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
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"The data only includes the original EQ and the first expansion Ruins of Kunark so I was not able to get a sample of level 70 mobs."

Oh hey, I was a little off, looks like the average hps of a level 50 mob is more like 12,000. Thanks again.
I figured we were talking about exp groups, which would make your graph irrelevant. It doesn't matter if the average level 50 mob has a certain amount of hp, because exping off of mobs with that amount of hp is inefficient. Are you denying that there are blue mobs (all the way to 60) with less than half that amount of hp?

Quote:
Originally Posted by Splorf
Giegue, you making bad assumptions.

Obviously you can get to L60 without ever fighting a L50 mob. But you are losing out on most of the best loot in the game: HS South and the Chef/Crypt/Shroom areas of Sebilis all have L50 trash mobs. And the XP is actually quite good if you have good dps (250+ = kills every 40 seconds). This is not hard if you form a solid group (warrior 60/rogue 90/chain pulling monk 40/enchanter 100/shaman 0/ cleric 0 = 290). Of course you won't get there with (paladin 30/mage 60/wizard 20/druid 20/bard 30/cleric 0 = 140).

These loot-ridden L50 mobs have 10k hp. Go parse any mob that hits for 140 if you don't believe me. This is precisely the reason that they are harder. 4 low 40s lava duct crawlers will be blue at 60 but they aren't going to wipe any high 50s group, because with their 4-5k hp they'll die fast. It's precisely the L50 mobs with their higher resists, HP, damage, etc. that are actually dangerous.
Right, I know all this. But clearly if you're in it just for the loot, dps isnt really that big of a deal. If you're in it for loot *and* experience, your point is valid. I just felt that your example was a bit of a red herring since if a player is willingly exping off of mobs with 10K hp, they've already make a decision that they won't be getting very fast exp. But I see why someone would still want mediocre exp over terrible exp, and hence would still choose a rogue over a wizard, so what you're saying is fair.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis