Quote:
Originally Posted by Dumesh Uhl'Belk
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You've got one here.
I think the worst consequence from a gameplay perspective of the current system (which would get much much worse if a bazaar was in game) is that the easier it is to camp and sell gear you don't need, the more likely it is that important items will be permacamped by individuals with no need for the item other than profit. I know I would rather fight and earn my FBSS at the camp than farm guards for 40-50 hours to pay an enchanter or necro who has the camp on lockdown. If that necro has to leave the camp and sit in EC or GFay for even a couple of hours to sell the item, that at least gives others the opportunity to move in on the the camp. Of course there will always be some of this activity, and that's fine. I would rather see it reduced by imposing some time cost on selling the item, than by crazy camp rules. Players should be free to camp items to sell for coin, but they should have to travel to where the buyers are to look for a trading partner.
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Mate this is absolutely bang on the money.