View Single Post
  #5  
Old 04-14-2012, 01:54 PM
Tradesonred Tradesonred is offline
Banned


Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
Default

Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
i think its cute that you think tons o people left over the reasons you listed... as opposed to being repeatedly griefed, trained, camped, etc.

sure a handful of vztz kids rage quit because they could not handle classic EQ xp rates, or the fact that this server was not being run as an online FPS.

as a staff member, would u like to know the complaint i hear most of all? because they all have to do with griefing.

this may be a hard pill to swallow, but being the loudest opinion does NOT make you the majority opinion.

<3
My god, there, he said it.

So why dont you guys take a long hard look at xp loss in pvp?

Is it out of pride that Rogean cannot say "We made a bad decision, lets not keep going in the same direction" ?

Im not trying to flame, im truely wondering.

Because thats what i suspected, that the main reason people left is that they got clusterfucked repeatedly by a holo/whatever gankzerg and lost xp on top of the harsh pve grind, or had to run all the time from bigger groups instead of standing your ground and getting better at pvp.

Please dont say pvp xp loss is not a factor, why else would people petition if it wasnt?

Im "sorta" good in pvp, i dont die that often, and ive lost ships in eve online that take a week of grinding 6 hours a night to buy. So i havent quit because i cant take a loss or bad at the game.

But even with my patient nature, the way i look at hardcore MMOs, after a good 20vs20 3 hour brawl at 50, losing 3 bars or so of xp through maybe 8 deaths in pvp and 2 deaths in pve, i just lose motivation to keep playing. EQ pvp just isnt fun and deep enough that you have to put that amount of time into pve to get back xp you lose in pvp. Its not classic, either. The way you guys set the server up, i gotta invest twice the time i would need otherwise if it was like Rallos to be able to get my fix of pvp. Die in pvp on Rallos? Go take a piss, go make a sandwich, hit a book/web for 5mins. Its not lost time. Here i can get back to pvp right away, but i need to regain that lost time by pveing, which requires my full attention and forces me to do something im bored with after 50 levels of it. I think the problem here might be perspective, that nobody whos deving actually played a toon to 50.

Maybe thats what you meant by not run like an online FPS but thats what classic was, at least in the heavy pvp zones like Gfay/Crushbone and Blackburrow.
Yes, you had players "Bindrushing" each other for hours in Gfay, as in, they were having fun pvping. Thats how i learned to pvp, by repeatedly dying to better players than me, and figuring out what didnt work and what did.

To me thats the mistake that was made, instead of having an action-oriented server like Rallos was , where most people were running naked/cheap gear or with no drop gear pvping all day everyday, having fun, we had a "Numbers or run" server, where pvp doesnt happen that often because people didnt wanna lose xp on top of the harsh pve grind, aimed toward poopsock zone control. You took this idea from blue of having a way to control camps, where it wasnt needed. People would have controled zones anyway, just would have taken more of a fight to do so.

Indirectly, it played right into the hands of the griefers. All the VZTZ crowd poison pop had already experienced EQ pvp, had lots of training. And then you expect outnumbered, outgeared, outexperienced players to eat xp death each time they die. How were they supposed to get better if they cant practice without getting deleveled?

Now with horror twinks that cant lose gear, running around doing this shit? Good luck trying to get new blood started on the server. Im not being doom and gloom here, im being realistic.
Last edited by Tradesonred; 04-14-2012 at 02:49 PM..