Thread: Game Mechanics: Dispell/Nullify agro.
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  #3  
Old 05-18-2010, 02:06 PM
swamp swamp is offline
Large Bat


Join Date: Feb 2010
Posts: 11
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I remember dispel never being resisted, just sometimes not working. In other words, dispel would always land, and have a x% chance to dispel each of x number of buffs.

Example: Pillage Enchantment has 4 dispel checks. It has (for arguments sake) a 40% chance for each check. If you cast it, it will always land and perform the 4 checks. If 2 checks succeed, the top 2 buffs get dispelled.

Also, more on topic, the spell generates almost zero aggro.

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