View Single Post
  #101  
Old 04-17-2012, 08:42 PM
somnia somnia is offline
Kobold

somnia's Avatar

Join Date: Apr 2012
Location: The Clouds
Posts: 165
Default

Quote:
Originally Posted by tekniq [You must be logged in to view images. Log in or Register.]
@ Xasten: you are very well spoken and well mannered - wish there were more like you in your guild.

@OP: it's just the way p99 revolutionized, coupled with Splorf's statement - there's no way to really change the scene without PVP. Mobilization, numbers, tracking and zerging are specific to p99. It is unfortunate that "satisfying fights" can never been seen on this server where a dragon/god is taken down by few numbers, but you have to learn to adapt if you want loot because you can't really rely on GM intervention.

You have two choices right now:
1. Join TMO - they are getting every target now since VD is more or less out of the raiding scene.
2. Farm some plat and buy your items (if you prefer not to join TMO).

That's about all you can do now.

On the flip side, sooner or later, TMO will max gear their mains/apps/alts to a point where everyone and their lvl 2 alts will have their epics. When that time comes, I'm sure I can see them even putting Inny/CT/Trak on their endangered species list, but until that time comes, you only have 2 options.
This is basically the truth. Any semblance of "competition" on P1999 is over - there just aren't enough people with TMO-level devotion (hours played to 60, willingness to drop everything on raid spawn, tracking, organizing, etc) to compete. Realistically with no instances and a population of a few hundred online at once it makes sense to have only one hardcore guild anyways.

If about 30-50 people levels 55-60 of the right assortment of classes suddenly decide to
a) Maintain accurate tracking records for mob spawns and be able to report spawn the second it happens (stay logged in constantly checking or *cough* other methods)
b) Spend time leveling multiple alts to camp at locations of all targets in window.
c) 100% constant attention of all members.
d) Defining group formations ahead of time so everybody knows exactly how to organize themselves (port faster, efficient group formations)
e) Keep buffs up to clear trash the fastest (casters paying attention and keeping buff timers themselves)
f) Cell phone numbers of all members. All members keep logged in at all times and be ready to control their characters within seconds.
g) Accurate knowledge of statistics to maximize defense/offense abilities
h) Resist stacking correctly!
i) No ego complexes. If leader says you aren't doing something right - listen and improve.
j) Chain of command and obedient soldiers
k) Contingency plans in case of unexpected LD/crashes/etc.

Then they can run circles around TMO. The problem is finding people THAT devoted to winning on p1999. In all honesty, it's not hard to "compete" on P1999 - it's mostly about level of devotion to the game and how willing you are to treat the game as work instead of a fantasy world where statistics and mechanics are secondary to fun.
Last edited by somnia; 04-17-2012 at 09:24 PM..