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  #240  
Old 05-19-2010, 02:06 AM
eqdruid76 eqdruid76 is offline
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Join Date: Apr 2010
Posts: 342
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Quote:
Originally Posted by Pezmerga [You must be logged in to view images. Log in or Register.]
Voted no. People dont want bazaar type mechanics because it removes the social aspect, so why make it harder to communicate? [You must be logged in to view images. Log in or Register.]
Speak for yourself. At this point, the majority of the participants DO want "bazaar-type mechanics". It doesn't remove the social aspect, it nurtures it.

As for "Why make it harder to communicate"....and I'm going to use caps for this, so don't be alarmed...BECAUSE IT IS SUPPOSED TO BE HARDER TO COMMUNICATE!

Try to look at it this way. In 1999, when Everquest was designed, the game was several chat servers with a video game GUI. When you zoned, you logged onto another chat server. Think of early AOL chat, or MSN and Yahoo Messenger. What you advocate is one gigantic chat room, rather than 70 individual specialized chat rooms, as was intended when the game was created.

Serverwide chat dumbs down the game. It makes it easier, simpler, more convenient, and safer. The entire purpose of this server is to simulate the experience of playing Everquest BEFORE the game was dumbed down, before it was made easier, simpler, more convenient and safer. And I REALLY have to continually ask why anyone who is looking for an easier time would be playing on what is by design the most challenging server.