Regarding the recent patch, I see that the dwarven smithing hammer was placed on the merchant and that High quality ore was removed from the merchants, but in the case of the Dwarven merchants... the Merchant that sold the high quality ore was removed... preventing the purchase of any quality of ore.
Also i do not recall the flee speed of the mobs being at sow speed as it appears to be set now. This with the addition of green agro is going to make many areas of the game unplayable.
If this was done to prevent some type of VP exploit, perhaps these changes can be made on a zone level and not world level?
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