Quote:
Originally Posted by Spudsy
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I haven't experienced the flee fix, but it definitely WAS too slow. I don't remember it being this way in every dungeon but in seb on live release an unsnared runner was pretty much the most dangerous thing to a group.
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When mobs ran faster it was because they had SoW. For some reason mobs could cast it in dungeons while PCs could not.
Asher