None of your evidence says anything about mobs turning to run at 20%, like a non-green con mob will. That is the point at which a Snare effect automatically reduces them to 0 movement speed. Every quotation on that page reflects that, and that is why I posted those specifically, since just talking about mobs being snared and crawling away without saying whether they are green or not is misleading.
Green mobs run at 25% health or even higher sometimes, as quoted above.
|