Thread: WTS Stuff
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  #7  
Old 06-01-2012, 07:26 AM
Slave Slave is offline
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Join Date: Mar 2011
Posts: 2,339
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
(FAST) IF WeaponDelay <= 27
1.) DamangeBonus = One Handed DamageBonus + 1
* Damage Bonuses are always rounded down (ie, 7.65 = 7).

(MEDIUM) IF WeaponDelay >= 28 AND <= 39
1.) DamageBonus = One Handed DamageBonus + (Level - 27) / 4

(SLOW) IF WeaponDelay >= 40 AND <= 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + 1

(VERY SLOW) IF WeaponDelay > 42
1.) DamageBonus = One Handed DamageBonus + ((Level - 27) / 4) + (WeaponDelay - 34) / 3

40 Delay @ Level 50 = Damage Bonus 14
40 Delay @ Level 60 = Damage Bonus 20

60 Delay @ Level 50 = Damage Bonus 21
60 Delay @ Level 60 = Damage Bonus 27

Free Bump!
So 40 delay 2h is actually more efficient on damage bonus, unhasted. Thanks!