- There's 3 skeleton camps at northwest part of the Feerrott, each with 3-4 skeles/zombies. Wonderful place to go lvl up to as far as 11 at (especially for SK), I raked in like 8 stacks of bone chips doing 2 lvls in there. Get a partner through, shm or whatever, since breaking the spawns in the camps stink.
- The slice of the Feerrott beyond the bridge (fear and rathe mnt area) isn't that nice to hang out at. There's lots of roaming lizard scouts and watchers, not to forget skeletons and the lvl50 Dark Assassin who jumps occasionally from behind a tree. I suggest you avoid this part of the place, since it just results in dying and angst.
- Don't bother trying the low lvl lizard camps (they're like lvls 3-5) unless you have a partner. The mystics blind you and you die trying to deal with 3 of em lizards at the same time.
- Cazic Thule area lizards aren't too bad exp for a small duo/trio/quad of some lvl7+ ogres/trolls. The mystics blind and cast shm dots/nukes/heals, so they can pose slight trouble, but other than that, the area is suprisingly easy and not too bad as exp.
- The lizard meats and -tails can be turned in at Oggok SK/Warrior guild. The two guilds are feuding so one gives negative with the other on each turn-in. This gives faction ups with Clurg too, so you might be able to sell to him (he's near warrior guild) once you get your faction high enough.
- If you're an ogre, you have the chance to do banded armor with blacksmithing. Getting it up can be a pain, what with the miniscule wits that ogres are blessed with, but I was able to pack a full suit of large banded at lvl11, with no FS drops looted or anything. Just lizard/frog loot all the way. Check eqtraders.com for blacksmithing skilling guides, metal bits, lanterns and dairy spoons and whatnot. If you're into tailoring, there's bears in Rathe Mnts that drop pelts for you.
- Vendor-bought weapons aren't too bad, either (stuff like Long Sword, Battle Axe). Halberd costs like 20pp and is hardly out of your budget if you keep looting weapons/armor that drops off the mobs, and sells back to vendors for easy 19pp.
- Innothule swamp is nice 4+, at guk entrance to be specific. The frogloks there drop pieces of the netted armor set which both protects your decency and sells nicely. Only issue is the roaming human/elf/dwarf hunters that are about lvl10, often casters. Pay attention to their pathing and you'll be fine.
- I'd say around 10-11 you should move to Sro. Try to get a buddy to join you for some orc camps/spiders, or go on to Nro and join dervish groups. Mid teens it's whatever Unrest/oasis/uguk that best suits your interests.
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Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>

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