If you don't mind relying heavily on charm, shaman + enchanter + cleric/mage/necro/druid/wizard. You wouldn't have to rely on charm as much if you had mage/necro for the third, but charm IS amazing if you want to use it. Dru/wiz for third is less of a POWERHOUSE option than the others imo but you do get ports then.
You really can do almost anything when you've got a shaman in the trio. You could do shaman + monk/sk/pal/war + anything else. Just kind of bias the third class depending on what the second is. If you have a monk, the third could be anything. If you have a paladin or SK, you'll want a higher DPS class in the third spot (rogue, monk, necro, mage being the highest). If you have a warrior, you'll probably want a third that can lull/FD split/help CC, or else your shaman will be busy with rooting and slowing and healing every time you pull something.
Sidenote - since you're starting off fresh, the more you can rely on pets and spells instead melee, the better off you are in terms of being a powerhouse. Melee DPS and tanks are great, yes, but only with great gear. But that killing machine charmed pet who has cleric buffs, shaman buffs, and enchanter buffs, who is chewing through shaman-slowed, rooted mobs one at a time while the cleric CHs him and you and your 2 buddies are able to med constantly? He doesn't give a shit if you are all carrying epics and high-end gear. You'll do just as well with your ench wearing a bunch of cheap charisma gear while the shaman sports banded and the cleric has crappy wisdom gear.
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