View Single Post
  #8  
Old 06-15-2012, 01:53 AM
Danyelle Danyelle is offline
Fire Giant

Danyelle's Avatar

Join Date: Feb 2012
Location: Shh
Posts: 886
Default

Quote:
Originally Posted by Handull [You must be logged in to view images. Log in or Register.]
thats also a good theory, but i guess it doesn't explain why items like Shrunken Goblin Skull Earring are all/all and yet must be equipt to click, where as the pre-nerf fungi staff was inventory clickable. i used those examples because they are kunark items. maybe they were just that stupid and couldn't get the coding right the second time around. who knows.
What does that have to do with it? There are items that they intended to be clickable only while equiped and others they intended to be clickable from inventory as well as while equipped. Those two were set as they intended them. They did not intend the mask to be clicked from inventory and did not want it to be set that way. It was an oversight and when they figured it out they patched it by putting a new one in, allowing those that already got one to keep their treasure but have the mob now drop the intended item. They later added the first "bugged" mask to the Shadow Haven casino as they viewed it a "non-harmful bugged legacy item". AKA a legacy item that was such because it was bugged, but could not be used to make the player that possessed it OP in certain situations (Like a Manastone, which were not added to the casino. Although they HAVE since added a new no trade Manastone with the same effect but changed cast/recast, plus by the time you're the level to obtain and use it the effect is no longer anywhere near as OP, in fact it's worthless).
Last edited by Danyelle; 06-15-2012 at 01:56 AM..