Thread: Mob Flee Speed
View Single Post
  #3  
Old 06-16-2012, 04:36 PM
Danyelle Danyelle is offline
Fire Giant

Danyelle's Avatar

Join Date: Feb 2012
Location: Shh
Posts: 886
Default

I can attest mob flee speed both with, and without, movement enhancement/reduction spells is the same way on Live today as it is on P99 now. And while that may scream "omg Modern, no wonder! Kill it and all cats because they suck!", I can find no patch notes indicating the run speed of mobs while fleeing has ever been universally changed and I do seem to recall Classic mobs being like this back in 99 as well. Seeing as I spent much of Classic-Velious in Blackburrow killing greens, I should be well aware at what speed mobs turn tail and run from you at :P

So I'm inclined to believe that, not only did mobs flee at this speed during classic, but they still do. And I'm willing to log on Test and obtain FRAPSed proof if necessary.