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  #21  
Old 06-19-2012, 01:23 PM
maahes maahes is offline
Sarnak


Join Date: Jan 2012
Location: MN
Posts: 358
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Quote:
Originally Posted by godbox [You must be logged in to view images. Log in or Register.]
dont care what anyone says (in vanilla wow at least stopped at first expansion) instances were and still are great. they were well thought out required tactics and like any good video game had a nice gear reward at the end through several mini bosses and an instance boss. It wasnt just the same strat of single pull>mez add>slow>autoattack>afkheal repeat. Almost every part of a dungeon had 3-6 mobs to deal with at a time and the AI was much better so you had to think as you moved through dungeons.
And everything being soulbound meant you were always on equal playing field with people in your level range one person wasnt going to be amazingly better geared than somone else unless they had already put in the time to do quests and instances to get geared in that lvl bracket.
I like eq (obvy since i play here) but I like a dungeon crall any day over a campfest and ive only been in a dungeon crall group one time on p99 (dalnir) was fun.
I am not knocking WoW at all, but I kind of disagree with each dungeon requiring a tactic. We used to zerg, zerg, zerg every dungeon in WoW. Infact people I ran with would always say "this is NOT EQ, ZERG!!!!" However, I do agree with a couple of your points. The dungeons were very well designed. (mini,mini,mini,boss) But than again, EQ dungeons used to scare the shit out of me..... which is why i miss their style of dungeon crawls.
Last edited by maahes; 06-19-2012 at 01:44 PM..