Thread: Raid Changes
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  #527  
Old 06-20-2012, 03:06 PM
Asher Asher is offline
Fire Giant


Join Date: Aug 2010
Location: Tucson, AZ
Posts: 677
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
This is somewhat of a tangent.

I was Frieza and I was an officer in Stasis during the time the rotations were broken. They were very well organized. They were not small. Stasis had originally intended (READ: Axiss and Myself) to open a discussion and issue an ultimatum that in 2-3 weeks any mob with over 4-5 guilds on the rotation would be formally disregarded by Stasis. Instead, Nasir jumped the gun and just did it (without consent of the officer base).

It was, frankly, stupid to wait over 17 weeks to kill VS. Rotations are very workable when they're small. Beyond that, it is unworkable and completely unfair to those who can devote more than a modicum of time to the mob. The very casuals can still see the high end content when the higher guilds move on.
My main point was that I don't recall it being anywhere near 17 weeks. I was in Souls of Mir and we raided some targets with NO at the time. Mobs spawn every 7 days? 4 or 5 guilds means 4 or 5 weeks per target assuming all guilds were capable of killing the target. KTF only let people in on the rotation on the mob if they could demonstrate that they were capable of killing it.

How are you arriving at this 17 week number?

Asher