"hi, i am new to everquest and just made my first eQ character. what class is best for multiple-target tanking? "
If you're genuinely new to Everquest, then you should be informed of the following: Multiple-target tanking is not generally a factor of very great significance in this game. Both pulling and crowd control has vastly more power here than what you've probably seen in other games. As such, most the time in groups the tank only has to worry about one mob at a time, while a designated crowd controller worries about the rest. Real AOE tanking 4+ mobs at a time like you often see in newer games is uncommon in Everquest beyond a few specific, rare situations. It isn't something a new player should concern himself with.
Since you rule out Shadow Knights, I won't discuss them. Between the two classes you list as options (Warrior versus Paladin), the basic distinction is one of durability versus aggro control. Warriors have a significant durability advantage--they have the highest hit points and best mitigation but weak aggro control. Paladins, particularly at higher levels, offer very much superior initial aggro control coupled with the ability to temporarily "shut down" most monsters via back-to-back stuns. Paladins also offer better utility in general, while Warriors can level faster (in Everquest, different classes level at different rates).
As a rule, I recommend Warriors to players who intend to mainly tank for raids, and Paladins to players who are primarily group-focused. Warriors are the prime raid tank but can be frustrating in groups due to how unreliable their aggro often is, and can't effectively solo, while Paladins do well in groups and can solo a little, but have a rather weak raid role.
Danth
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